FishNet Deep Neural Networks

Deep convolutional neural networks are the state-of-the-art technique for object recognition in images. FishNet is going to be a set of deep neural

FishNet A1

This network is for processing underwater image series (video) and detect human swimmers . It will probably incorporate design elements of recurrent networks. This network does not exist at the moment and is a research topic.

FishNet A2

This network is for analyzing swim technique based on motion data human swimmers as extracted from FishNet A1. Just like A1, it's a research topic at the moment.

FishNet B

This network is for processing image series and recognizing humans in a standing posture on a solid surface. Like FishNet A, it doesn't exist yet but is less of a research topic since similar networks have already been developed and published by others.

FishNet UV

This is a neural network for learning the motion control parameters of underwater vehicles. I will probably use reinforcement learning techniques for training: the UV needs to complete a underwater route while being penalized for list time and significant deviations from the route. Research project.

FishNet Builder

FishNet Builder is a software tool that I will be using to prepare training data for FishNet and to manage the training process.


Features in version 0.1 are

  • Extraction of frames of a video into a series of PNG images.
  • A Python scripting console for processing images using OpenCV, Numpy, etc.


In version 0.1 there are two work areas; one for extracting images from videos, and one for experimenting with image processing scripts on images.

Videos Work Area

FishNetBuilder-0 1-Videos.jpg


FishNetBuilder-0 1-Videos-Cropping.jpg

Images Work Area

FishNetBuilder-0 1-Images.jpg

Image Processing Script

Your image processing script uses the in_image OpenCV matrix object as input and assigns the result to the out_image object. If a string object named debug is found its contents will be shown in the message area to the right.

User Settings

On Ubuntu Linux the user settings are saved to

~/.config/ Builder.conf

where ~ represents your home directory.

Source Code


The source code is available on GitHub. FishNet Builder uses Qt and a number of cross-platform libraries. However, I'm developing this tool exclusively on Ubuntu Linux. You may need to modify the project settings to build on another flavor of Linux. You will definitely need to modify the settings for building on macOS or Windows.

  • Qt Creator 3.5 with Qt 5.5
  • libavcodec
  • libavutil
  • libavformat
  • libswscale
  • Python 3.5
  • OpenCV 3 (core module, image processing module)
  • Boost Python

On Ubuntu Linux 16.04 you can install most of these libraries with this command in the terminal:

sudo apt install libavcodec-dev libavutil-dev libavformat-dev libswscale-dev \
 python3.5-dev libboost-python-dev libboost-system-dev \
 qt5-default qtquick1-5-dev \
 qtdeclarative5-dev qtdeclarative5-models-plugin qtdeclarative5-dialogs-plugin qtmultimedia5-dev 

The Ubuntu repositories have not upgraded OpenCV to version 3 yet. I recommend building OpenCV 3 from source.


The source code of FishNet Builder is published under a permissive BSD-style license that is compatible with commercial projects.