Robotics



Introduction

Robotics is the branch of engineering which deals with machines that can manipulate the physical world and are controlled by computer systems. Most of the knowledge on how to build robots comes from mechanical engineering, electrical engineering, and computer sciences. The shape and the mechanical design of a robot is determined by its function and operational environment.

SLAM


Underwater Robotics


Sensors and Actuators

Robots observe their physical environment through Sensors and act on them through Actuators.

Dynamics of Motion

When designing a robot you need to decide on its physical shape and the various motions you want the robot to perform with its actuators. This requires knowledge about the dynamics of the physical parts, such as

  • Submarine Dynamics
  • Tracked Vehicle Dynamics
  • Legged Motion Dynamics
  • Quadrotor Aerial Vehicle Dynamics


Software Platforms


Hardware Platforms

Main Computing

Some popular single-board computing platforms for doing the computational heavy-lifting in small, hobbyist robots are

Larger robots can can be equipped with desktop-class computing units like

  • Intel NUC
  • Mini ITX boards with desktop processors


Microcontrollers

Arduino is a popular microcontroller platform that I use as intermediate controller for certain hardware components.

Links